10.4.13. Controller Pre-pay and Post-pay Refresh (DDR4 Only)
You can postpone or hasten a refresh command using the Enable controller post-pay refresh and Enable controller pre-pay refresh parameters on the Controller tab in the parameter editor. You can select a lower limit and upper limit for the post-pay refresh, and an upper limit for the pre-pay refresh. The combined total of post-pay refresh and pre-pay refresh upper limit cannot exceed the refresh command limit of 8.
For example, a maximum of 8 refreshes in a row may be postponed for a design with the post-pay refresh upper limit set to 8. The accumulated refresh commands are issued continuously when the upper limit is reached. For the pre-pay refresh, the refresh command can be issued in advance or hastened depending on the specified refresh pre-pay upper limit. The refresh command is issued opportunistically when there is no traffic. When you have enabled both pre-pay and post-pay refreshes, the post-pay policy takes priority, and the refreshes are always accumulated. When post-pay refreshes have been opportunistically drained and there is no traffic, pre-pay refresh commands are then issued.
For traffic pattern in blocks, you must calculate the block time and schedule the refresh in the gaps between the blocks. You should select the pre-pay and/or pre-pay refresh limit that suits the design. For designs implementing non-stop access or random traffic, you should simulate the traffic pattern and check for the efficiency improvement using these settings. If you prefer to enable this feature while implementing random traffic, the controller efficiency might increase with a post-pay refresh lower limit of 1 and pre-pay refresh plus post-pay refresh upper limit combination of 8.
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