Video and Vision Processing Suite Intel® FPGA IP User Guide

ID 683329
Date 9/30/2022
Public

A newer version of this document is available. Customers should click here to go to the newest version.

Document Table of Contents
1. About the Video and Vision Processing Suite 2. Getting Started with the Video and Vision Processing IPs 3. Video and Vision Processing IPs Functional Description 4. Video and Vision Processing IP Interfaces 5. Video and Vision Processing IP Registers 6. Video and Vision Processing IPs Software Programming Model 7. Protocol Converter Intel® FPGA IP 8. 3D LUT Intel® FPGA IP 9. AXI-Stream Broadcaster Intel® FPGA IP 10. Chroma Key Intel® FPGA IP 11. Chroma Resampler Intel® FPGA IP 12. Clipper Intel® FPGA IP 13. Clocked Video Input Intel® FPGA IP 14. Clocked Video to Full-Raster Converter Intel® FPGA IP 15. Clocked Video Output Intel® FPGA IP 16. Color Space Converter Intel® FPGA IP 17. Deinterlacer Intel® FPGA IP 18. FIR Filter Intel® FPGA IP 19. Frame Cleaner Intel® FPGA IP 20. Full-Raster to Clocked Video Converter Intel® FPGA IP 21. Full-Raster to Streaming Converter Intel® FPGA IP 22. Generic Crosspoint Intel® FPGA IP 23. Genlock Signal Router Intel® FPGA IP 24. Guard Bands Intel® FPGA IP 25. Interlacer Intel® FPGA IP 26. Mixer Intel® FPGA IP 27. Pixels in Parallel Converter Intel® FPGA IP 28. Scaler Intel® FPGA IP 29. Stream Cleaner Intel® FPGA IP 30. Switch Intel® FPGA IP 31. Tone Mapping Operator Intel® FPGA IP 32. Test Pattern Generator Intel® FPGA IP 33. Video Frame Buffer Intel® FPGA IP 34. Video Streaming FIFO Intel® FPGA IP 35. Video Timing Generator Intel® FPGA IP 36. Warp Intel® FPGA IP 37. Design Security 38. Document Revision History for Video and Vision Processing Suite User Guide

36.2. Warp IP Parameters

The IP offers various compile-time parameters.
Table 654.  Warp IP Parameters
Parameter Values Description
Video data format
Number of pixels in parallel 1 or 2 Number of pixels processed in parallel.
Number of color planes 3 Number of color planes per pixel.
Bits per color sample 10 Number of bits per color sample
Maximum input video width 2048 or 3840 Maximum number of pixels per input line. Configures the depth of line buffers in the video input block.

The IP can process image widths of up to 3840. However, it can process only horizontal resolutions that are a multiple of 4 pixels. For example, the IP can process image widths of 720 or 724 correctly but not widths of 721, 722 or 723.

Maximum output video width 2048 or 3840 Maximum number of pixels per output line. Configures the depth of line buffers in the video output block.
Configuration Settings
Use easy warp On or off

Turn on for a limited set of warp operations. Turn off for a range of arbitrary warps.

The IP can only process image heights and widths that are a multiple of two when you select 2 pixels in parallel and turn on Use easy warp.

Memory frame buffer size SD, HD or UHD

The amount of memory space the IP allocates to each frame buffer.

  • SD is 1024x1024 pixels
  • HD is 2048x2048 pixels
  • UHD is 4096x4096 pixels.
Enable Debug Registers On or off Turn on to read back various registers containing debugging information.

Engine Configuration Settings

(These parameters are only available when Use easy warp is off)

Number of engines 1 or 2 Number of processing engines to use. Each engine processes one pixel per clock cycle.
Use single memory bounce On or off

Defines how the engines are connected to and use the external memory. When you turn off Use single memory bounce the engines both read and write their video data through the memory (double memory bounce). When you turn on Use single memory bounce the engines only read video data from memory and their output data passes directly to the video output process of the warp IP.

The IP can only generate image heights that are a multiple of 8 lines when you turn on Use single memory bounce.

Cache blocks per engine 256, 512 or 1024 Only available when Use single memory bounce is on. Defines the amount of cache memory that is available to each engine. The amount of cache memory required is a function of the input resolution the IP processes, the required warp and the number of engines you select.
Figure 87. Warp IP GUI
Table 655.  Warp IP throughput for different parameters
Number of pixels in parallel The number of processing engines to use fMAX (MHz) Performance
1 1 150 Image resolutions of up to 1920x1080 at 60 fps.
1 1 300 Image resolutions of up to 3840x2160 at 30 fps.
2 2 300 Image resolutions of up to 3840x2160 at 60 fps.
1 1 600 Image resolutions of up to 3840x2160 at 60 fps.