Video and Vision Processing Suite Intel® FPGA IP User Guide

ID 683329
Date 7/08/2024
Public

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Document Table of Contents
1. About the Video and Vision Processing Suite 2. Getting Started with the Video and Vision Processing IPs 3. Video and Vision Processing IPs Functional Description 4. Video and Vision Processing IP Interfaces 5. Video and Vision Processing IP Registers 6. Video and Vision Processing IPs Software Programming Model 7. Protocol Converter Intel® FPGA IP 8. 1D LUT Intel® FPGA IP 9. 3D LUT Intel® FPGA IP 10. Adaptive Noise Reduction Intel® FPGA IP 11. Advanced Test Pattern Generator Intel® FPGA IP 12. AXI-Stream Broadcaster Intel® FPGA IP 13. Bits per Color Sample Adapter Intel FPGA IP 14. Black Level Correction Intel® FPGA IP 15. Black Level Statistics Intel® FPGA IP 16. Chroma Key Intel® FPGA IP 17. Chroma Resampler Intel® FPGA IP 18. Clipper Intel® FPGA IP 19. Clocked Video Input Intel® FPGA IP 20. Clocked Video to Full-Raster Converter Intel® FPGA IP 21. Clocked Video Output Intel® FPGA IP 22. Color Plane Manager Intel® FPGA IP 23. Color Space Converter Intel® FPGA IP 24. Defective Pixel Correction Intel® FPGA IP 25. Deinterlacer Intel® FPGA IP 26. Demosaic Intel® FPGA IP 27. FIR Filter Intel® FPGA IP 28. Frame Cleaner Intel® FPGA IP 29. Full-Raster to Clocked Video Converter Intel® FPGA IP 30. Full-Raster to Streaming Converter Intel® FPGA IP 31. Genlock Controller Intel® FPGA IP 32. Generic Crosspoint Intel® FPGA IP 33. Genlock Signal Router Intel® FPGA IP 34. Guard Bands Intel® FPGA IP 35. Histogram Statistics Intel® FPGA IP 36. Interlacer Intel® FPGA IP 37. Mixer Intel® FPGA IP 38. Pixels in Parallel Converter Intel® FPGA IP 39. Scaler Intel® FPGA IP 40. Stream Cleaner Intel® FPGA IP 41. Switch Intel® FPGA IP 42. Tone Mapping Operator Intel® FPGA IP 43. Test Pattern Generator Intel® FPGA IP 44. Unsharp Mask Intel® FPGA IP 45. Video and Vision Monitor Intel FPGA IP 46. Video Frame Buffer Intel® FPGA IP 47. Video Frame Reader Intel FPGA IP 48. Video Frame Writer Intel FPGA IP 49. Video Streaming FIFO Intel® FPGA IP 50. Video Timing Generator Intel® FPGA IP 51. Vignette Correction Intel® FPGA IP 52. Warp Intel® FPGA IP 53. White Balance Correction Intel® FPGA IP 54. White Balance Statistics Intel® FPGA IP 55. Design Security 56. Document Revision History for Video and Vision Processing Suite User Guide

11.3.1. Test Patterns

The IP offers the following patterns:

  • Bars pattern
    • Color bars
    • Grayscale bars
    • Black and white bars
    • Mixed bars
  • Constant color
  • SDI pathological
  • Zone plate
  • Digital clock

Bars pattern

If you select Bars Pattern, the IP produces a test pattern with 8 vertical bars, each covering approximately 1/8th of each output video line. The bars contain either a sequence of changing colors (color bars), a sequence of greyscale tones with decreasing brightness (greyscale bars), or a sequence of alternating black and white bars. Mixed bars change the pattern in the vertical direction, with the first 1/8th of the lines showing the black and white bars, the next 1/8th showing the greyscale bars, and the final ¾ showing the color bars. If you select bars pattern (and turn on the Avalon memory-mapped control agent interface), a value in the register map selects at run time which variant of the bars pattern to display. If you do not turn on Avalon memory-mapped control agent, the fixed bars mode parameter controls which variant of the bars pattern to display, and you cannot change it at run time.

For all test patterns, each bar is approximately 1/8th of the width of the output frame, but this width is not exact. The actual width of each color bar is affected by the field width and the horizontal subsampling.

When the width of the field is not divisible by eight, the remainder pixels from the division are spread as evenly as possible across the bars. The first bar, on the left-hand side of the field, always has floor(field_width/8) pixels. A single remainder pixel is added to the width of each subsequent bar until all the remainder pixels are exhausted. The width of each bar cannot be less than the number of pixels transmitted per beat at the output interface (pixels in parallel). If the field width is set to less than 8 x pixels in parallel, as many bars as possible display with pixels in parallel pixels per bar, but fewer than 8 bars display. When the output is horizontally subsampled (4:2:2 or 4:2:0), the pixel-width of each color bar is a multiple of two and we alter the methods described above to ensure this is always the case.

The tables define the values of the color components in each bar for each of the three basic modes. The values are the actual output values if you set bits per color plane to 8 bits. If bits per color is greater than 8 bits, the internal logic upshifts the value by the required number of bits, with zeros added in the LSBs.

Table 74.  Output values for each color plane in both the RGB and YCbCr color spaces for the color bars test pattern
Color RGB YCbCr
White (left) (180, 180, 180) (180, 128, 128)
Yellow (180, 180, 16) (162, 44, 142)
Cyan (16, 180, 180) (131, 156, 44)
Green (16, 180, 16) (112, 72, 58)
Magenta (180, 16, 180) (84, 184, 198)
Red (180, 16, 16) (65, 100, 212)
Blue (16, 16, 180) (35, 212, 114)
Black (right) (16, 16, 16) (16, 128, 128)
Table 75.   Output values for each color plane in both the RGB and YCbCr color spaces for the greyscale bars test pattern
Color RGB YCbCr
0 (left) (180, 180, 180) (180, 128, 128)
1 (162, 162, 162) (162, 128, 128)
2 (131, 131, 131) (131, 128, 128)
3 (112, 112, 112) (112, 128, 128)
4 (84, 84, 84) (84, 128, 128)
5 (65, 65, 65) (65, 128, 128)
6 (35, 35, 35) (35, 128, 128)
7 (right) (16, 16, 16) (16, 128, 128)
Table 76.  Output values for each color plane in both the RGB and YCbCr color spaces for the black and white bars test pattern
Color RGB YCbCr
0 (left) (180, 180, 180) (180, 128, 128)
1 (16, 16, 16) (16, 128, 128)
2 (180, 180, 180) (180, 128, 128)
3 (16, 16, 16) (16, 128, 128)
4 (180, 180, 180) (180, 128, 128)
5 (16, 16, 16) (16, 128, 128)
6 (180, 180, 180) (180, 128, 128)
7 (right) (16, 16, 16) (16, 128, 128)

Constant color

The constant color test pattern is a complete field or frame of a constant color. This test pattern has limited value for testing, but you can use the pattern to form a background layer for a mixer. Set the RGB or YCbCr values for the desired color as either fixed, compile-time-set parameters or run-time controlled values through the Avalon memory-mapped control agent interface.

SDI Pathological

The SDI pathological test pattern is specifically designed to stress test the SDI equalizer and PLL performance. The test pattern consists of a static test image with the top half of the lines filled with a shade of magenta, and the bottom half of the lines filled with a shade of gray.

Zone plate

The zone plate test pattern is an arbitrarily sized, arbitrarily placed set of concentric rings that get wider and narrower the further from the origin. If Avalon memory-mapped control agent is off, the origin is always at the center of the display. If Avalon memory-mapped control agent is on, you can configure the origin by writing to the ZONE_X_ORIGIN and ZONE_Y_ORIGIN register map values.

Set the Coarse scaling coefficient bits in the ZONE_POWER_FACTOR register to set the initial size of the zone plate so that it is visible with the current resolution. Set the fine tune scaling coefficient bit in the ZONE_FINE_FACTOR register for incremental changes to the size that smoothly resize the plate. If Avalon memory-mapped control agent is on. you can configure these values by writing to the respective registers, otherwise these values are fixed at compile time.

The following equation shows how the Coarse scaling coefficient, c and the fine tune scaling coefficient, k, relate to the zone plate, where r is the radius away from the origin.
Equation 1. Coarse and Fine scaling Equation

Because of the position of k in the equation, increasing k causes a decrease in the size of the zone plate (decreased zoom). Decreasing k causes an increase in the size of the zone plate (increased zoom).

Figure 21. Example of zone plate on a 1920x1080 screenWith origin set to (960, 540), c = 14, k = 1 (register value 0b0000_0001_0000_0000)
Figure 22. Example of zone plate on a 1920x1080 screenWith origin set to (500, 300), c = 14, k = 10 (register value 0b0000_0100_0110_0000)
Figure 23. Example of zone plate on a 3840x2160 screenWith origin set to (2880, 1620), c = 17, k = 1 (register value 0b0000_0100_0110_0000)

Digital clock

The digital clock pattern consists of a digital display with format HH:MM:SS,FC, where FC is field count. The time is not precise but is a function of frames per second and field count.

You can customize the size of the display. The original dimensions of the display are 88x8 pixels. If Avalon memory-mapped control agent is on, the value of Fixed clock scale factor is a scalar multiple to both dimensions. If Avalon memory-mapped control agent is off, the value of the Scale factor bit in the CLOCK_SCALE_FACTOR register is a scalar multiple to both dimensions.

Set the background or font color and location at either compile time if Avalon memory-mapped control agent is off, or at run time via the register map.