Using Intel® Visual Fortran to Create and Build Windows*-Based Applications
ID
757211
Date
7/23/2021
Public
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Special Naming Convention for Certain QuickWin and Windows* Graphics Routines
Comparing QuickWin with Windows*-Based Applications
Using Windows API Routines with QuickWin
Types of QuickWin Programs
The QuickWin User Interface
USE Statement Needed for Fortran QuickWin Applications
Creating QuickWin Windows
Using QuickWin Graphics Library Routines
Selecting Display Options
Checking the Current Graphics Mode
Setting the Graphics Mode
Setting Figure Properties
Understanding Coordinate Systems
Adding Color
Writing a Graphics Program
Displaying Graphics Output
Storing and Retrieving Images
Customizing QuickWin Applications
QuickWin Programming Precautions
Simulating Nonblocking I/O
Loading and Saving Images to Files
The LOADIMAGE and SAVEIMAGE routines transfer images between the screen and Windows bitmap files:
Routine |
Description |
---|---|
LOADIMAGE, LOADIMAGE_W |
Reads a Windows bitmap file (.BMP) from disk and displays it as specified coordinates |
SAVEIMAGE, SAVEIMAGE_W |
Captures a screen image from the specified portion of the screen and saves it as a Windows bitmap file |
You can use a Windows format bitmap file created with a graphics program as a backdrop for graphics that you draw with the Intel Visual Fortran graphics functions and subroutines.
Parent topic: Storing and Retrieving Images