In Case You Missed It

Watch session replays from this year's Game Developers Conference. Find out what's new and trending in game development tools and technologies.


July 19, 2021

Session Title



Business & Technology Trends in the PC Gaming Landscape

Presentation PDF

Kim Pallister, general manager, Worldwide Gaming Solutions & Developer Relations, Intel

Up Your Game & Know Your Intel® GPU Architecture

Presentation PDF

Pamela Harrison, software technical consulting engineer, Intel

Program Your Games Today, Prepare for Tomorrow

Presentation PDF

Rudolph Balaz, director, Game Engineering, Intel

Develop for Intel® Graphics—Today and into the Future

Presentation PDF Kyle Grau, application engineer, Graphics Software, Intel

Apply DirectX* Sampler Feedback: Texture Space Shading & Streaming with DirectStorage

Presentation PDF

Allen Hux, architect, Graphics Software, Intel

John Gierach, lead, Graphics Driver Performance, Intel