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Graphics Research

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Overview

The Graphics Research organization at Intel is a global team of world-class researchers who are focused on delivering world-leading transformational visual experiences with discrete and integrated graphics product families from Intel. Researchers on this team collaborate with Intel Labs and luminaries in industry and academia to continually elevate the highest quality visuals across games, film, and immersive graphics.

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Researchers

This diverse and inclusive team of researchers are advancing the frontiers of applied computer graphics by inventing novel techniques and algorithms based on first principles. Meet the team of researchers who are making it happen.

 

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As active participants in the 3D graphics community, this team regularly publishes cutting-edge research and findings in top peer-reviewed venues and makes implementations open source. This benefits 3D graphics standards, game engines, filmmaking, and content creation.

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Browse these professionally created assets to download for research and academic purposes. Downloads are made available to everyone under the Academy Software Foundation license.

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A Quick Guide to Intel's Ray Tracing Hardware

Intel® Xe Super Sampling (XeSS)—an AI-based Upscaling for Real-Time Rendering

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