Increased performance allows artists to create more realistic scenes and special effects
Faster turn around time for more iteration to achieve their artistic vision
Pixar’s RenderMan* is the industry standard rendering solution for high-end visual effects and feature animation. It is constantly evolving and the current RIS ray tracing framework is a state-of-the-art system optimized for physically-based rendering effects.
Pixar’s RenderMan*: Version 21 July 2016. Commercial release binary built with –axSSE3. Tests performed in March 2017. Workloads: PxrPathTracer.rib, PxrUPBP.rib (both bundled with commercial released version). Baseline: Executed with 72 threads. 2S Intel® Xeon® processor E5-2697 v4, 2.3GHz, 36 cores, turbo and HT on, BIOS 86B0271.R00, 8x16GB 2400MHz DDR4, Red Hat Enterprise Linux* 7.2 kernel 3.10.0-327. New: Executed with 80 threads. 2S Intel® Xeon® Gold 6148 processor, 2.4GHz, 40 cores, turbo on, HT on, BIOS 86B.01.00.0412.R00, 12x16GB 2666MHz DDR, Red Hat Enterprise Linux* 7.2 kernel 3.10.0-327.
Benchmark results were obtained prior to implementation of recent software patches and firmware updates intended to address exploits referred to as "Spectre" and "Meltdown". Implementation of these updates may make these results inapplicable to your device or system.
Software and workloads used in performance tests may have been optimized for performance only on Intel® microprocessors. Performance tests, such as SYSmark* and MobileMark*, are measured using specific computer systems, components, software, operations, and functions. Any change to any of those factors may cause the results to vary. You should consult other information and performance tests to assist you in fully evaluating your contemplated purchases, including the performance of that product when combined with other products. For more complete information visit http://www.intel.com/benchmarks.