Tune Applications on CPUs & GPUs with an LLVM*-Based Compiler from Intel
Tune Applications on CPUs & GPUs with an LLVM*-Based Compiler from Intel
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Overview
The Intel® C++ Compiler has been a leading developer go-to for CPUs since 2003.
But what about other architecture targets such as GPUs and FPGAs? You can use the Intel® oneAPI DPC++/C++ Compiler, the next generation of compiler technology that enables and streamlines development for CPUs, GPUs, and FPGAs.
This session introduces the LLVM*-based compiler that not only can be used for both CPUs and GPUs, but it is also capable of OpenMP* offload support.
This session covers:
- An introduction to Intel compilers and their differences, including Intel C++ Compiler Classic and Intel oneAPI DPC++/C++ Compiler
- How to transition from Intel C++ Compiler to Intel oneAPI DPC++/C++ Compiler and why you should
- Hands-on demonstration of how to use Intel oneAPI DPC++/C++ Compiler to optimize performance
Additional Resource
Featured Software
Download the stand-alone version of the Intel oneAPI DPC++/C++ Compiler or as part of the Intel® oneAPI Base Toolkit—a core set of tools and libraries for developing high-performance, data-centric applications across diverse architectures.
Develop performant code quickly and correctly across hardware targets, including CPUs, GPUs, and FPGAs, with this standards-based, multiarchitecture compiler.