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Learn how Intel collaborates with leading game and game-engine developers to enable great new experiences.
Learn how Creative Assembly* and Intel collaborate to make better use of the CPU, maximize the visual impact of the game, and deliver a more immersive, realistic experience.
View Case Study
Learn about Intel® CPU architecture trends so you can future-proof your code today to maximize game performance on Intel® processors of tomorrow.
Visit GitHub* to check out the latest code samples for the newest Intel hardware.
Get a glimpse of the new graphics brand from Intel for high-performance gaming.
Experience Intel® Arc™ Discrete Graphics
Game, create, and stream with new hardware, software, and services.
See Xe Super Sampling in Action
This new AI-powered API uses deep learning to synthesize high-quality images.
Get Early Access
Submit your game projects to Intel® DevMesh for early access consideration to upcoming hardware and features.
Discover tools, software, and hardware created for game developers.
Quickly identify performance bottlenecks and resolve issues to create optimal gameplay at a high frame rate.
Get detailed profile data to improve CPU and GPU compute-intensive tasks and CPU threading performance.
Get discovered by a broad gaming audience around the world.
Share your gaming projects and connect with the community.
Get easy access to cutting-edge technology and tools to efficiently create and optimize games for some of the world’s biggest platforms that use Intel® technology.
Intel and Unreal Engine* are teaming up to provide strategy and business opportunities to developers to create innovative games and experiences.
Access articles, code samples, and documentation for game developers and designers.View All
Developer & Optimization Guide for Intel® Processor Graphics Gen11 API
Get Started with Intel Graphics Performance Analyzers
Get Started with the Unity Entity Component System, C# Job System, and Burst Compiler
Developer & Optimization Guide for Intel Processor Graphics Xᵉ-LP API
Understand DirectX* Multithreaded Rendering Performance by Experiments
Software Occlusion Culling
API without Secrets: Introduction to Vulkan* Part 1: The Beginning
Lazy Build of Acceleration Structures with Traversal Shaders
Fidelity-First Ray Tracing in the Heterogeneous Compute Era
Develop OpenVINO™ Toolkit Style Transfer Inferencing Plug-in for Unity Tutorial Part 1: Setup
Learn about trends in graphics, such as smart rendering that uses CPU and GPU resources in new ways. Find out how to get the most performance out of upcoming changes in Intel® CPU architecture.
Amazing things are happening in computing, and one of them is the new Intel® GPU. Become a member of this community of game developers who are pushing the limits with this new hardware.
Games & Graphics Intel® Graphics Performance Analyzers Intel Distribution of OpenVINO Toolkit Intel® VTune™ Profiler Intel® oneAPI Rendering Toolkit
Intel® Embree Intel® Open Image Denoise Intel® OpenSWR Intel® Open Volume Kernel Library Intel® OSPRay
@IntelGaming @IntelSoftware Intel DevMesh
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