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Intel® Game Dev

Get the latest Intel resources, tools, and news for game developers.

 

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Dramatically boost gramerate at the highest visual quality while keeping your game responsive.
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Intel Tools for Game Developers

Intel® Graphics Performance Analyzers

Quickly identify performance bottlenecks and resolve issues to create optimal gameplay at a high frame rate.

Intel® VTune™ Profiler

Get detailed profile data to improve CPU and GPU compute-intensive tasks and CPU threading performance.

Featured Guides

Gaming API Developer and Optimization Guide for Intel® Arc™ A-series Graphics

Intel Arc Graphics Developer Guide for Real-Time Ray Tracing in Games

Introduction to Xᵉ-HPG Architecture

Latest Resources

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Content Type
Updated
Intel® Arc™ Graphics Developer Guide for Real-Time Ray Tracing in...
Content Type:Technical Articles
File: URL
Intel® Arc™ GPUs support DirectX* 12 Ultimate features with variable-rate shading (VRS), mesh shading, and DirectX* Raytracing (DXR) through new built-in hardware acceleration blocks.
Image for: Intel® Xe Super Sampling 2 for Developers
Intel® Xe Super Sampling 2 for Developers
Content Type:Topic Overviews
File: URL
Access technologies that dramatically boost your framerate at the highest visual quality while keeping your game responsive.
Intel® XeSS Super Resolution (XeSS-SR) Developer Guide 2.0
Content Type:Technical Articles
File: URL
XeSS Super Resolution (XeSS-SR) Developer Guide 2.0
Intel® XeSS Frame Generation (XeSS-FG) Developer Guide
Content Type:Technical Articles
File: URL
Intel® XeSS Frame Generation (XeSS-FG) Developer Guide
Intel® XeSS Plugin for Unreal Engine
Content Type:Technical Articles
File: URL
Intel® XeSS Plugin for Unreal Engine
Intel® Xe Low Latency (XeLL) Developer Guide
Content Type:Technical Articles
File: URL
Intel® Xe Low Latency (XeLL) Developer Guide
Unreal Engine Optimization Guide: Profiling Fundamentals
Content Type:Technical Articles
File: URL
This article will cover the theoretical fundamentals of profiling and provide practical advice for profiling and optimizing your application with Unreal Engine*
Intel® XeSS Inspector
Content Type:Technical Articles
File: URL
Learning and using Intel® XeSS Inspector
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Publications from the Graphics Research Team

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GFFE: G-buffer Free Frame Extrapolation for Low-latency Real-time...
File: URL Content Type: Technical Articles
Our method demonstrates how to generate extrapolated frames without adding input latency or extra buffers, simplifying integration into game engines to enhance user experience in real-time games.
New Publications and Tools for GenAI
File: URL Content Type: Technical Articles
Get the latest on generative AI (GenAI) from researcher presentations at SIGGRAPH and High-Performance Graphics (HPG) 2024.
Concurrent Binary Trees for Large-Scale Game Components
File: URL Content Type: Technical Articles
Process large sceneries (like planetary scales) at high speeds while making the system easier to use for developers and artists.
Nonorthogonal Reduction for Rendering Fluorescent Materials
File: URL Content Type: Technical Articles
Learn how a research team used nonorthogonal functions to accurately render fluorescent materials in nonspectral engines.
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Gaming Products from Intel

See the latest consumer hardware from Intel for gamers and game developers.

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Intel® Core™ Ultra Processors

Featuring new AI experiences, immersive graphics, and an optimal balance of battery life and performance.

Learn More

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Intel® Arc™ Graphics

High-performance dedicated graphics for consumers are here with Intel Arc A-series graphics.

Learn More

Game Engine Partners

Dolby logo

Dolby*

Include one of the world's most advanced, recognizable, and trusted entertainment experiences directly in your web, app, or PC development project. Sign up to be a Dolby* Developer and be the first to receive information, sample code, and advice on how to best use Dolby technologies in your project.

The Foundry logo

The Foundry*

Use MODO* from The Foundry* for level creation, character and prop modeling, and texturing. Use MARI* 3D texturing painting software to precisely replicate the look of assets in their games engine. The Foundry software portfolio is also used extensively to create awe-inspiring, in-game cinematics for numerous chart-topping releases.

Microsoft logo

Microsoft*

Microsoft* and Intel provide technical resources to help developers optimize their games for Windows* and Microsoft DirectX*.

Overwolf logo

Overwolf

Overwolf and Intel have teamed up to create a $7 million fund to support developers who work on game applications, modifications, or game services that enhance PC game experiences.

Learn More or Apply for Funding

Adobe Substance 3D logo

Adobe Substance 3D*

Texture, render, and share your 3D models with Substance Painter. Use presets and integrated bakers to speed up texturing, render with NVIDIA Iray* path trace rendering, and export to game engines and portfolio sites.

Unity Logo

Unity*

Get easy access to cutting-edge technology and tools to efficiently create and optimize games for some of the world’s biggest platforms that use Intel technology.

Unreal Logo

Unreal Engine*

Intel and Unreal Engine* are teaming up to provide strategy and business opportunities to developers to create innovative games and experiences.

ZBrush logo

ZBrush*

ZBrush* is an all-in-one digital sculpting solution, designed for the pursuit of art. With a blend of 2D and 3D capabilities in a single stand-alone tool, it breaks down economic and ease-of-use barriers to create stunning images. Used in some of the world’s leading film, game, and design studios, it is also used for concept design, illustration, toy manufacturing, 3D printing, and jewelry design.

Forums

Games and Graphics
Intel® Graphics Performance Analyzers
Intel® Distribution of OpenVINO™ Toolkit
Intel® VTune™ Profiler
Intel® Rendering Toolkit

Open Source

Intel® Embree
Intel® Open Image Denoise
Intel® OpenSWR
Intel® Open Volume Kernel Library
Intel® OSPRay

Connect

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