Say hello to some of the latest improvements for the Intel® Graphics Performance Analyzers (Intel® GPA) tool suite and Intel® Graphics Performance Analyzers Framework (Intel® GPA Framework).
Graphics Frame Analyzer
We've augmented our DirectX 12 Ultimate support for various shader pipeline statistics and performance metrics.
- Mesh Shaders
- Amplification/Task Shaders
![Mesh Shader DispatchMesh API call and performance data shown.](/content/dam/developer/articles/news/intel-gpa-2023-1-product-announcement/prod-anoun-mesh-shader-view-fa.png)
System Analyzer
System Analyzer now supports CPU metrics for 12th Gen Intel® Core™ processor (previously codenamed Alder Lake) and and 13th Gen Intel® Core™ processor (previously codenamed Raptor Lake). These processors have Performance/Big Cores (P cores) and Efficient/Small Cores (E cores). System Analyzer now shows the distribution of work across these cores, both aggregated and individually, as well as the frequencies of these cores.
![System Analyzer showing the load on each of the P and E cores.](/content/dam/developer/articles/news/intel-gpa-2023-1-product-announcement/sa-p-e-core-loads.png)
Intel® Graphics Performance Analyzers Framework (Intel® GPA Framework)
Full Stream Compression
Previously we supported compression for sub-captured streams only. But now you can compress (LZ4) as you capure, using the capture layer compression option.
./gpa-injector.exe --layer capture:compression=lz4 /c/Users/gamer/Games/asteroids_d3d12.exe
Sub-Capture Stability for DXR
The subcapture recorder tool now supports a broader range of DXR workloads.
./gpa-subcapture-recorder --compression-mode lz4 -s [158..172] /c/Users/gamer/Documents/GPA/asteroids_d3d12-2023-02-21--12-35-27-16888/