|Intel Advanced Ray Tracing Capabilities||Intel® oneAPI Rendering Toolkit||Competitor Tools|
|Runs at scale across laptops, workstations, servers, HPC, and cloud||Yes||No|
|Visualizes huge datasets up to terabytes||Yes||No|
|Helps protect against data loss with persistent memory support||Yes||No|
|Render in high-fidelity, path-traced scientific visualization, global illumination, and denoising||Yes||Yes|
|Supports model complexity beyond triangles||Yes||Limited|
|Supports motion blur for linear, time-segmented objects, and quaternion||Yes||Yes|
|Built on open source libraries with 100+ ISVs delivering tools||Yes||No|
|Future-proofs code with built-in support for hybrid rendering on CPUs and future GPUs||Yes||No|
Product and Performance Information
1Intel® Embree requires Intel® Threading Building Blocks.
2Tangent Studios’ Jeff Bell Shares How Intel Helps Accelerate Rendering, Intel Software, August 2020. See end of video for configuration data and optimization notice.
3Chaos Group’s Phil Miller Shares How Intel® oneAPI Tools Boost V-Ray & Corona, Intel Software, August 2020. See end of video for configuration data and optimization notice. https://www.youtube.com/watch?v=IsrFh6nIvLM
4Intel® OSPRay requires Intel® Embree. Intel® OSPRay 2.0 and later require Intel® Open Volume Kernel Library and Intel® Open Image Denoise.
5Advanced Rendering with Mercenaries Engineering’s Guerilla and Intel® oneAPI Rendering Toolkit, Intel Software, August 2020. See end of video for configuration data and optimization notice. https://www.youtube.com/watch?v=jANGeb-n-wY