Parallel Universe Magazine - Issue 39, January 2020

ID 823158
Updated 1/10/2020

A newer version of this document is available. Customers should click here to go to the newest version.

The Parallel Universe Magazine

  • Intel’s quarterly magazine for software innovation.

  • The latest tools, tips, and training to expand your expertise.




  • Letter from the Editor: Happy New Year and Welcome to the Era of oneAPI by Henry A. Gabb, Senior Principal Engineer, Intel Corporation
  • Heterogeneous Programming Using oneAPI: How to Deliver Uncompromised Performance for Diverse Workloads Across Multiple Architectures by Nitya Hariharan, Application Engineer; Rama Kishan Malladi, Performance Modeling Engineer; Amarpal S. Kapoor, Technical Consulting Engineer; Kevin P O’Leary, Technical Consulting Engineer; Intel Corporation
  • Accelerating Compression on Intel® FPGAs: How oneAPI is Making FPGAs More Accessible than Ever by Andrei Hagiescu, FPGA Software Engineer, and David Cashman, FPGA Software Engineer, Intel Corporation
  • Is Your Game GPU-Bound? It’s Easy to Find Out with a GPU and Device Context Queue Analysis by Oleg Fedyaev, Graphics Software Engineer, Intel Corporation
  • New Threading Capabilities in Julia* v1.3: Unleashing the Full Power of Modern CPUs by Jameson Nash and Jeff Bezanson, Julia Computing, Inc., and Kiran Pamnany, Caltech
  • Fast Gradient Boosting Tree Inference for Intel® Xeon® Processors: How to Boost Prediction Quality and Performance Using GBT in Intel® Data Analytics Acceleration Library by Kirill Shvets, Machine Learning Engineer, and Egor Smirnov, Software Engineering Manager, Intel Corporation
  • K-means Acceleration with 2nd Generation Intel® Xeon® Scalable Processors: Intel’s Hardware and Software Stack for Big Data by Alexander Andreev, Machine Learning Engineer, and Egor Smirnov, Software Engineering Manager, Intel Corporation
  • Measuring Graph Analytics Performance: What Is Graph Analytics? And Why Does It Matter? by Henry A. Gabb, Senior Principal Engineer, Intel Corporation, and Editor, The Parallel Universe