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Intel® 82845G Graphics Controller
What 2D/3D Graphics Features are Supported?

The graphics/video features are divided into two sections:

3D Graphics Features
  • Full OpenGL* 1.3 ICD (Installable Client Driver)
  • Compatible with DirectX* 9.0, 8.x, and 7.x
    • Not all of the new features of DirectX 9.0 are supported
  • 32 bpp True Color 3D Support
    • Allows for high quality textures and rendering
  • 3D Performance Features
    • 200MHz Core Graphics Clock
    • Support for DDR SDRAM memory improves 3D video memory performance
      • DDR SDRAM gives a large performance boost in 3D, which is even noticeable between PC1600 and PC2100 memory.
      • Since the frame buffer, depth buffer, and textures must all share memory bandwidth, increasing the bandwidth gives large gains in 3D performance.
    • Zone Rendering Technology
  • 3D Setup and Render Engine
    • Triangles, Strips, and Fans
    • Pixel Accurate Fast Scissoring and Clipping Operation
    • Backface Culling
    • Anti-aliased Lines (OpenGL only)
    • Sprite Points
  • Texture Engine
    • Up to 4 Textures / Pixel on a Single Pass
    • Up to 2048x2048 Texture Size
    • Per Pixel Perspective Corrected Texture Mapping
    • Single Pass Texture Compositing
    • 12 Level of Detail MIP Map Sizes from 1x1 to 2Kx2K
    • All Texture Formats Including 32-bit RGBA and 8-bit Paletted
    • Alpha and Luminance Maps
    • Texture ColorKeying/ChromaKeying
    • Bilinear, Trilinear MIP-Mapped Filtering
    • Anisotropic Filtering
      • High quality views of oblique surfaces
    • Cubic Environment Reflection Mapping
    • Embossed and Environment (DOT3) Bump-Mapping
      • Models realistic surface details
    • Compressed Textures
  • Rasterization Features
    • Flat & Gouraud Shading
    • Color Alpha Blending for Transparency
    • Vertex and Programmable Pixel Fog and Atmospheric Effects
    • Color Specular Lighting
    • Line and Full-Scene Anti-aliasing
    • 16-bit and 24-bit Z and W Buffering
      • High precision depth buffer increases overall scene quality
    • 8-bit Stencil Buffering
      • Often used for shadows
    • Double and Triple Render Buffer Support
    • 16-bit and 32-bit Color
    • Transparency / Translucency (alpha blending)
      • Effects like force fields, flames, and plasma beams
    • Destination Alpha
    • Fast Clear Support
2D Graphics Features
  • 32 bpp True Color 2D Support
  • 256-bit pattern fill and BLT Engine Performance
  • Programmable 3-Color Transparent Cursor
  • Color Space Conversion
  • GDI+* Feature Support
    • Anti-aliased Lines
    • Alpha Blended Cursor
    • Anti-aliased Text
    • Alpha Stretch Blitter
    • 8-bit, 16-bit and 32-bit Color
  • Video
    • Dynamic Bob and Weave Support for Video Streams
    • SyncLock* Display and TV-out encoders to video source
  • Video Overlay
    • Single High Quality Scalable Overlay
    • Multiple Overlay Functionality Provided via Stretch Blitter
    • 5-tap Horizontal, 3-tap Vertical Filtered Scaling
    • Independent Gamma Correction
    • Independent Brightness/Contrast/Saturation
    • Independent Tint/Hue Support
    • Destination Colorkeying
    • Source Chromakeying

This applies to:
Intel® 82845G Graphics Controller



Solution ID: CS-009078
Date Created: 03-Feb-2004
Last Modified: 24-Apr-2006
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