Farever: Severe Graphics Corruption When Camera Goes Underwater on Intel® Arc™ A750
Content Type: Troubleshooting | Article ID: 000103315 | Last Reviewed: 09/15/2026
When playing Farever severe graphics corruption occurs when the camera moves below the water surface. UI elements, text, and objects leave repeated trails and duplicates across the screen, as if previous frames are not being cleared correctly. The corruption occurs immediately when the camera goes underwater and disappears as soon as the camera is moved back above the water surface. The game itself continues running normally in the background. GPU usage drops significantly during the corruption while VRAM usage remains stable.
Intel is currently investigating this issue. Contact Intel Customer Support for more information.