Intel Graphics - Unity - Cannot generate Shape FFT ocean waves using DX12
Content Type: Compatibility | Article ID: 000102940 | Last Reviewed: 06/17/2026
Shape FFT (Fast Fourier Transform) ocean wave rendering, which functions correctly under DX11, encounters compatibility issues when Unity is configured to use DX12 as the graphics API.
This results in ocean waves failing to generate or render properly.
Intel is currently investigating this issue. Contact Intel Customer Support for additional information.