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Graphics Corruption in Deus Ex: Mankind Divided* with Texture Filtering Turned On

Content Type: Troubleshooting   |   Article ID: 000097767   |   Last Reviewed: 12/19/2024

Environment

Operating System

Windows 11* Family

Description

Deus Ex Mankind Divide[DX12] - Transparent objects/walls/lights shows graphical corruption when texture filtering is ON (2/4/16x Anisotropic)

This issue only occurs when Texture filtering is set to some value, it does not happen if texture filtering is kept Off

Resolution

This is a known issue on Intel® Arc™, please check back later.

For the time being, please texture filtering to Off in the game's settings to work around the problem.