Anton leads the Real-Time Graphics Research team at Intel while focusing on a combination of classical and novel neural technologies that push the boundaries of industrial research.
Previously, he led the software engineering team within the Meta* Reality Labs' Graphics Research Team, working on a graphics stack for socially acceptable augmented reality (AR) glasses. Before that, Anton was with Microsoft HoloLens*. He holds a master's degree in computer science from the Saint Petersburg State University of Aerospace Instrumentation.