File(s): | Download |
License: | Intel Sample Source Code License Agreement |
Optimized for... | |
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OS: | Windows*, Linux* |
Hardware: | Skylake+ |
Software: (Programming Language, tool, IDE, Framework) |
C++, Vulkan* API, Vulkan.hpp, CMake, stb_image, Dear ImGUI, Microsoft Visual Studio*, CMake |
Prerequisites: | Familiarity with the C++ programming language, knowledge in 3D graphics programming field (especially in Vulkan API), CMake facility. |
Introduction
Learn what resources are needed and how to organize them to efficiently generate and display a single frame of animation in the Vulkan API.
Get Started
The Practical Approach to Vulkan* - Preface
References
Pawel Lapinski, API without Secrets: Introduction to Vulkan
The Khronos Vulkan Working Group, Vulkan Specification
Updated Log
Created July 11, 2018