First Pentium® II Processor-Based Games Available For Arcades
Intel Showcases New Titles at Arcade Show
LAS VEGAS, March 26, 1998 – Intel Corporation today showcased the first PC-based games available for arcades. The driving, racing and sports games, as well as multimedia kiosks, are based on the Open Arcade Architecture developed by Intel, which offers arcade operators and consumers new opportunities, such as Internet-connected play and multiple games on one arcade system.
Intel's booth at the Amusement Showcase International featured the new games. Titles included: Kick-It by Interactive Light, which allows players to kick a real soccer ball into a virtual goal; PhotoPod: Internet Photo Booth by Xstasis, a digital photo booth that produces a sheet of high-resolution photo stickers and creates an instant home page for the photos on the World Wide Web; Quake by LBE Systems, in which players search for and destroy monsters; VideoNET by National Electronic Technologies, with Internet access, full-motion video mail and online games; and XS-G by GreyStone Technology, a real-time 3-D air-combat racing game.
Other games based on the Open Arcade Architecture were featured at the show, including MultiSport Stadium by Sports Simulation Inc., for baseball, football, hockey and soccer, MaxFlight VR2000 Flight Simulator, a full-motion, pitch-and-roll flight simulator, and Swing-It by Interactive Light, a baseball game.
GameWorks intends to install Pentium® II processor-based systems running Quake by LBE Systems at all GameWorks locations. GameWorks and LBE Systems will work with Intel to organize Quake tournaments, based on the Open Arcade Architecture, in the next few months.
"Consumers can now reap the benefits of PC-based arcade games, such as the ability to play networked games at an arcade location or over the Internet," said Albert Teng, director, Coin-op Market Development, Intel. "With Pentium II processor-based systems available in both arcades and homes, consumers will be able to enjoy their favorite games in both places."
Arcades offering the new games are located throughout the United States -- including sites in Arizona, California, Delaware, Florida, Minnesota, Nevada, New Jersey, Ohio, Texas and Virginia – as well as in Canada, Egypt and Hong Kong.
Intel announced the Open Arcade Architecture in April 1997 providing a PC-based reference platform for arcades. The specification calls for a Pentium II processor with 512KB cache, a high-performance 3-D graphics accelerator and arcade-quality controllers.
Nearly 100 companies have joined the Open Arcade Architecture Forum to help bring PC-based arcade systems to market.
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