Intel And Game Developers Announce First PC-Based Arcade Games
Games Industry and Consumers Benefit from New Games, New Features
ATLANTA, Oct. 23, 1997 – Intel Corporation and four game developers today debuted some of the first arcade games based on Intel's Open Arcade Architecture and high-performance Pentium® II processors. Players may score soccer goals, drive race cars, pilot high-performance aircraft and engage in multiplayer action games on the new systems, the first of which are now shipping to arcade operators.
Intel's Claude Leglise, vice president of the Content Group, showcased the games today in his keynote speech at the Amusement and Music Operators Association Expo.
"Pentium II processor-based arcade systems offer operators a tremendous selection of games, the opportunity to install multiple games on one system, and the ability to easily upgrade existing systems," Leglise said. "Players benefit from new games, new features such as Internet-connected play in arcades, and the chance to enjoy their favorite arcade games on their home PCs."
More than 80 companies have joined the Open Arcade Architecture Forum, which Intel and other industry leaders formed this summer to help bring PC-based arcade systems to market. Recent members of the Open Arcade Architecture Forum include Acclaim, Gremlin, Microsoft, and Sega Gameworks.
Hanaho/Kalisto, Inner Workings, Interactive Light/Immersia, and Location Based Entertainment (LBE) Systems are among the first companies to demonstrate and offer arcade games based on the Pentium II processor.
Hanaho APC and Kalisto Entertainment will unveil "Ultim@te Race Arcade," a 3-D driving game. InnerWorkings will unveil "Plane Crazy," which features stylized World War II aircraft flying through a range of photorealistic environments.
Interactive Light will premier "Kick-It," a soccer simulator that allows players to kick a real soccer ball toward a goal, tended by a virtual 3-D goalie, on a large-screen display. LBE Systems will demonstrate the power of its SparkyNet OS arcade network software running id software's "Quake"®, which will be available for arcades in the near future.
Games based on open arcade architecture PCs deliver the quality of traditional arcade entertainment and may be enhanced with new features, such as multiplayer interaction and Internet access. The open architecture should provide arcade operators a reduced cost of ownership, since individual platforms will no longer be dedicated to a single game. The same system can offer a variety of games, without major hardware revisions.
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