See Every Side of the Play
As an Official Technology Provider for the NFL, Intel is bringing the
game to you in exciting new ways. Get into the best NFL action with
Intel® freeD™ technology.
Now you can enjoy the game as if you're on the field, over the field, or anywhere around it. Get 360° replays from the best-possible positions. Experience action on the field from the perspective of the players. Find it on NFL.com*, NFL Mobile*, the NFL YouTube* channel, and in select stadiums.
Feel like you’re the player and experience the most exciting plays from the player's point of view. Be in the pocket with the quarterback or see the field like a receiver. Put yourself in the game to see how and why decisions are made.
Explore NFL games in play-by-play detail. Study defensive form and offensive technique. Analyze game strategy and tactics with every snap of the ball. Match your analysis with game commentary and graphics overlays.
Intel® freeD™ technology is already installed in stadiums throughout the U.S., including:
Arizona Cardinals, Baltimore Ravens, Carolina Panthers, Cleveland Browns, Houston Texans, Indianapolis Colts, Kansas City Chiefs, Minnesota Vikings, New England Patriots, San Francisco 49ers, and Washington Redskins.
The process begins with a camera array that captures volumetric (height, width, and depth) data of all the action. The data captured is analyzed, reconstructed, compressed, and encoded before it is stored. Voxels (pixels with volume) allow the technology to render replays in spectacular, multi-perspective 3D.
Every installation includes 30—50 high-end 5K JAI cameras, which allow full field cover in higher-than-HD resolution. They are distributed around the stadium's perimeter and target specific areas to ensure full-stadium coverage. Cameras are connected to the server room through fiber optic cables.
Each Intel® freeD™ technology system requires more than 50 servers. They include Gigabyte X-99 motherboards with an Intel® Core™ i5 processor. Servers are capable of processing up to 1 terabyte of data per 15—30-second clip.