Create High-Fidelity Visual Experiences on XPUs: An Overview of the Intel® oneAPI Rendering Toolkit

@IntelDevTools

 

Pixar*, Disney*, Kitware, and Argonne National Laboratory

These prestigious companies—and hundreds more—use the Intel® oneAPI Rendering Toolkit (Render Kit) to craft and optimize photo realism. From animated films to medical imaging, the five free libraries in this toolkit are key contributors to accelerate and optimize an impressive breadth of computer vision applications.

If this speaks to you, register for this session.

Senior technical evangelist, Rudy Cazabon presents the Render Kit, including:

  • An overview of the oneAPI ecosystem and where this kit fits into it (Hint: it enables photo-realistic richness across heterogeneous architectures—CPUs, GPUs, and future XPUs)
  • The key capabilities of its rendering and ray tracing libraries
  • Introduction to the Intel® DevCloud and how to use the Render Kit via the remote desktop environment
  • A walkthrough of how to test-drive the Render Kit in the Intel® DevCloud for oneAPI using sample code

Get the Software

Download the Intel® oneAPI Rendering Toolkit for Windows*, Linux*, or macOS*


Other Resources

  • Develop in the Cloud—Sign up for an Intel® DevCloud account, a free development sandbox with access to the latest Intel® hardware (CPUs, GPUs, and FPGAs) and oneAPI software, including the Intel® oneAPI Rendering Toolkit.
  • Subscribe to the POD—Code Together is an interview series that explores the challenges at the forefront of cross-architecture development. Each bi-weekly episode features industry VIPs who are blazing new trails through today’s data-centric world. Available wherever you get your podcasts.

Rudy Cazabon
Senior technical evangelist, Intel Corporation

Rudy is a seasoned technical expert with more than 25 years of experience in software, with special focus on graphics rendering, computer vision, deep learning, and IoT technologies. Prior to joining Intel, he served as engineering manager and architect for several game-engine and graphics companies, and worked on projects including Autodesk* 3ds Max, Havok* StudioTools, and Adobe* Flash Catalyst. He has run his own technical consultancy in 3D graphics, virtual reality (VR), and computer vision and brings a wealth of experience and passion from these domains into current efforts in the Intel® oneAPI Rendering Toolkit. Rudy is an active participant in ACM SIGGRAPH and IEEE. He holds degrees in space sciences, aerospace engineering, and management science from Georgia Tech and Stanford.

 

Intel® oneAPI Rendering Toolkit

Accelerate high-fidelity rendering and visualization applications with a set of rendering and ray-tracing libraries optimized for XPU performance at any scale.

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