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Explore how Intel works with top game developers to enable exciting new experiences.
White Papers and Samples
Browse examples of Intel® technology in use by the games industry.
Part 1 of this series on Unreal Engine* 4.23 explores the Chaos destruction and Niagara particle systems.
See how multicore CPUs and parallelization made this game more immersive and improved reverb.
Learn about support for this feature in Microsoft DirectX* 12 and 11th generation Intel® hardware.
Add HDR rendering to your game with using the DirectX API, which is GPU agnostic.
This Hollywood-quality physics simulation and destruction system was unveiled at the 2019 Game Developers Conference (GDC).
Tools and Libraries
Explore Single Instruction Multiple Data (SIMD) programming such as lane interoperability and more.
Learn about this high-performance, open source filter for images rendered with ray tracing.
View articles about each of our partners.