Linking to the Library
oneDNN includes several header files providing C and C++ APIs for the functionality and one or several libraries depending on how oneDNN was built.
Header Files
File | Description |
---|---|
include/oneapi/dnnl/dnnl.h | C header |
include/oneapi/dnnl/dnnl.hpp | C++ header |
include/oneapi/dnnl/dnnl_types.h | Auxiliary C header |
include/oneapi/dnnl/dnnl_config.h | Auxiliary C header |
include/oneapi/dnnl/dnnl_version.h | C header with version information |
Libraries
Linux
File | Description |
---|---|
lib/libdnnl.so | oneDNN dynamic library |
lib/libdnnl.a | oneDNN static library (if built with DNNL_LIBRARY_TYPE=STATIC ) |
macOS
File | Description |
---|---|
lib/libdnnl.dylib | oneDNN dynamic library |
lib/libdnnl.a | oneDNN static library (if built with DNNL_LIBRARY_TYPE=STATIC ) |
Windows
File | Description |
---|---|
bindnnl.dll | oneDNN dynamic library |
libdnnl.lib | oneDNN import or full static library (the latter if built with DNNL_LIBRARY_TYPE=STATIC ) |
Linking to oneDNN
The examples below assume that oneDNN is installed in the directory defined in the
DNNLROOT
environment variable.Linux/macOS
g++ -std=c++11 -I${DNNLROOT}/include -L${DNNLROOT}/lib simple_net.cpp -ldnnl
clang++ -std=c++11 -I${DNNLROOT}/include -L${DNNLROOT}/lib simple_net.cpp -ldnnl
icpc -std=c++11 -I${DNNLROOT}/include -L${DNNLROOT}/lib simple_net.cpp -ldnnl
Applications linked dynamically will resolve the dependencies at runtime. Make sure that the dependencies are available in the standard locations defined by the operating system, in the locations listed in the
LD_LIBRARY_PATH
(Linux) or DYLD_LIBRARY_PATH
(macOS) environment variable or the rpath
mechanism. Support for macOS hardened runtime
oneDNN requires the com.apple.security.cs.allow-jit entitlement when it is integrated with an application that uses the macOS hardened runtime. This requirement comes from the fact that oneDNN generates code on the fly and then executes it.
It can be enabled in Xcode or passed to
codesign
like this:codesign -s "Your identity" --options runtime --entitlements Entitlements.plist [other options...] /path/to/libdnnl.dylib
Example
Entitlements.plist
:<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.allow-jit</key><true/>
</dict>
</plist>
Windows
To link the application from the command line, set up the
LIB
and INCLUDE
environment variables to point to the locations of the oneDNN headers and libraries.icl /I%DNNLROOT%\include /Qstd=c++11 /qopenmp simple_net.cpp %DNNLROOT%\lib\dnnl.lib
cl /I%DNNLROOT%\include simple_net.cpp %DNNLROOT%\lib\dnnl.lib
Refer to the Microsoft Visual Studio documentation on linking the application using MSVS solutions.
Applications linked dynamically will resolve the dependencies at runtime. Make sure that the dependencies are available in the standard locations defined by the operating system or in the locations listed in the
PATH
environment variable.