Intel® Server GPU for High-Density Cloud Gaming and Media Streaming Performance Summary
The 1st discrete GPU for Data Center built with groundbreaking Xe GPU architecture.
Stream More, Play Instantly with Intel® Server GPU
Intel delivers a new generation of architecture benefits to service providers with a combination of Intel Xeon Scalable processors, open-sourced and licensed software ingredients and our new GPU Intel® Server.
Optimized for Android Cloud Gaming Scalability
Efficient scaling without system bottlenecking:
- Cloud Gaming Systems enabled with the Intel® Server GPU based cards can scale gaming performance linearly.
- For example, a system with 2 Cards (8 Intel® Server GPUs) can scale up to 20 game instances per GPU -- without losing any streams due to inefficiencies or system bottlenecking -- to deliver up to 160 total game instances.
Optimizations to the cloud gaming platform maximize both the CPU host and GPU render capabilities.
- The Android in Container (AIC) solution for games running on Intel-based platforms helps enable high stream density, while Intel Cloud Rendering (ICR) provides the core cloud rendering technology and leverages the Intel-optimized Mesa 3D graphics library.
Based on a low-power system-on-chip (SoC) design, cards powered by Intel® Server GPU offers flexibility and scalability to address different system requirements.
Competitive Performance and Quality for Streaming Workloads
H3C XG310 delivers high transcode density for OTT free/live while also delivering the video quality for broadcast media and premium live streaming.
The H3C XG310 is powered by 4 Intel® Server GPUs built with Intel’s industry leading media IP and low-power fixed function blocks.
With Intel® Server GPU based cards, providers can achieve:
- Up to 5.5x more streams while improving bit rate efficiency up to 22% vs their current install base
- Increased TCO savings by reducing preparation and distribution costs
Additional information
Performance varies by use, configuration and other factors. Learn more at www.Intel.com/PerformanceIndex
For workloads and configurations visit www.Intel.com/PerformanceIndex. Results may vary.
TCO analysis is based on internal Intel research. Pricing as of 10/01/2020. Analysis assumes standard serving pricing, GPU list pricing, and software pricing based on estimated Nvidia software license costs of $1 per year for 5 years.
Performance may vary based on the specific game title and server configuration. To reference the full list of Intel® Server GPU platform measurements, please refer to this link on Intel.com.