Intel® oneAPI Rendering Toolkit: Intel® OSPRay Studio System Requirements

ID 标签 678169
已更新 7/19/2023
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Introduction

System requirements for Intel® OSPRay Studio component of Intel® oneAPI Rendering Toolkit

Version History

Date Toolkit Version Component Version Major Change Summary
September 2023 2023.2.1 0.12.1 Library rebuild with 2023.2.2 Intel® oneAPI DPC++ Compiler. No other library change.
July 2023 2023.2.0 0.12.1 Bug fixes. OSPRay 2.12.0 compatibility.
May 2023 2023.1.1 0.12.0 No Change
March 2023 2023.1 0.12.0 Bug Fixes. File format updates.
December 2022 2023.0 0.11.1 No Change
September 2022 2022.3.1 0.11.1 No Change
September 2022 2022.3 0.11.1 Bug fixes. Feature enhancements for UI, Camera, Batch mode and Importer
April 2022 2022.2 0.10.0 Light, camera, ui, batch mode updates.
December 2021 2022.1 0.9.0 Light updated. Alternate cameras (gltf). Python feature enhancements. Command line parsing updates. KHR_ material extensions.
September 2021 2021.4 0.8.0 Feature Updates: Python bindings added by default
June 2021 2021.3 0.7.0 Feature Updates
March 2021 2021.2 0.6.0 Feature Updates
November 2020 2021.1 0.5.0 Gold

2023.2.1

The Intel® oneAPI 2023.2.1 release only features use of an updated compiler toolchain with no other changes. See 2023.2.0 for system requirements.

2023.2.0

Supported Operating Systems (Host and Target)

NOTE: The following distributions are supported by most components. These OS distributions are tested by Intel or known to work; other distributions may or may not work and are not recommended. If you have questions, access the Intel Community Forums when you need assistance.  If you have Commercial Support, create a support ticket.

Linux* Host

  • Ubuntu* LTS 22.04, 20.04
  • Rocky* Linux 8, 9
  • Red Hat* Enterprise Linux* (RHEL*) 8, 9
  • SUSE Linux Enterprise Server* (SLES) 15 SP3, SP4
  • Fedora* 36,37
  • Debian* 9, 10, 11
  • Amazon 2, 2022
  • WSL 2

Windows* Host

  • Windows* 10
  • Windows* 11
  • Windows* Server 2019, 2022

macOS* Host

  • Intel® 64 based systems:
    • macOS* 12.0 Monterey
    • macOS* 13.0
  • Apple* M1 based systems:
    • macOS* 12.0 Monterey or higher

Supported Target Hardware Platforms

The following platforms are supported by most software components.

NOTE: Intel® 64 hardware platforms must support at least Intel® Streaming SIMD Extensions 4.2. Full software optimization is implemented for Intel® Advanced Vector Extensions 512. See ark.intel.com to search device capabilities.

  • Intel® 64
    • Intel Atom® processors
    • Intel® Core™ processor family
    • Intel® Xeon® processor family
    • Intel® Xeon® Scalable processor family
  • ARM
    • Apple* M1

Software Requirements

Prerequisites

  • Intel® OSPRay 2.12.0 or higher (included)
    • OSPRay prerequisites (included)
  • Optional: Intel® Open Image Denoise 2.0.0 or higher (included)
  • Intel® oneAPI Threading Building Blocks (oneTBB) 2021.9.0 or higher (included)
  • OpenGL* to run in interactive mode
    • GLFW on non-Windows* OS platforms
  • Optional: Intel® MPI Library to use the distributed multi-node rendering feature
  • Python* 3.9.7 for python bindings feature
  • To rebuild: A C++14 capable compiler (C++17 or higher recommended)

Development Environment

Windows* OS:
  • Microsoft Visual Studio* 2019 or higher is recommended
macOS*:
  • XCode* & XCode* command-line tools

2023.1

Supported Operating Systems (Host and Target)

NOTE: The following distributions are supported by most components. These OS distributions are tested by Intel or known to work; other distributions may or may not work and are not recommended. If you have questions, access the Intel Community Forums when you need assistance.  If you have Commercial Support, create a support ticket.

Linux* Host

  • Ubuntu* LTS 22.04, 20.04
  • Rocky* Linux 8, 9
  • Red Hat* Enterprise Linux* (RHEL*) 8, 9
  • SUSE Linux Enterprise Server* (SLES) 15 SP3, SP4
  • Fedora* 36,37
  • Debian* 9, 10, 11
  • Amazon 2, 2022
  • WSL 2

Windows* Host

  • Windows* 10
  • Windows* 11
  • Windows* Server 2019, 2022

macOS* Host

  • Intel® 64 based systems:
    • macOS* 12.0 Monterey
    • macOS* 13.0
  • Apple* M1 based systems:
    • macOS* 12.0 Monterey or higher

Supported Target Hardware Platforms

The following platforms are supported by most software components.

NOTE: Intel® 64 hardware platforms must support at least Intel® Streaming SIMD Extensions 4.2. Full software optimization is implemented for Intel® Advanced Vector Extensions 512. See ark.intel.com to search device capabilities.

  • Intel® 64
    • Intel Atom® processors
    • Intel® Core™ processor family
    • Intel® Xeon® processor family
    • Intel® Xeon® Scalable processor family
  • ARM
    • Apple* M1

Software Requirements

Prerequisites

  • Intel® OSPRay 2.11.0 or higher (included)
    • OSPRay prerequisites (included)
  • Optional: Intel® Open Image Denoise 1.4.3 or higher (included)
  • Intel® oneAPI Threading Building Blocks (oneTBB) 2021.8.0 or higher (included)
  • OpenGL* to run in interactive mode
    • GLFW on non-Windows* OS platforms
  • Optional: Intel® MPI Library to use the distributed multi-node rendering feature
  • Python* 3.9.7 for python bindings feature
  • To rebuild: A C++14 capable compiler (C++17 or higher recommended)

Development Environment

Windows* OS:
  • Microsoft Visual Studio* 2019 or higher is recommended
macOS*:
  • XCode* & XCode* command-line tools

2023.0

Supported Operating Systems (Host and Target)

NOTE: The following distributions are supported by most components. These OS distributions are tested by Intel or known to work; other distributions may or may not work and are not recommended. If you have questions, access the Intel Community Forums when you need assistance.  If you have Commercial Support, create a support ticket.

Linux* Host

  • Ubuntu* LTS 22.04, 20.04
  • Rocky* Linux 8, 9
  • Arch Linux*
  • Red Hat* Enterprise Linux* (RHEL*) 8, 9
  • SUSE Linux Enterprise Server* (SLES) 15 SP3, SP4
  • Fedora* 36,37
  • Debian* 11
  • Amazon 2022

Windows* Host

  • Windows* 10
  • Windows* 11
  • Windows* Server 2019, 2022

macOS* Host

  • Intel® 64 based systems:
    • macOS* 12.0 Monterey
    • macOS* 13.0
  • Apple* M1 based systems:
    • macOS* 12.0 Monterey or higher

Supported Target Hardware Platforms

The following platforms are supported by most software components.

NOTE: Intel® 64 hardware platforms must support at least Intel® Streaming SIMD Extensions 4.2. Full software optimization is implemented for Intel® Advanced Vector Extensions 512. See ark.intel.com to search device capabilities.

  • Intel® 64
    • Intel Atom® processors
    • Intel® Core™ processor family
    • Intel® Xeon® processor family
    • Intel® Xeon® Scalable processor family
  • ARM
    • Apple* M1

Software Requirements

Prerequisites

  • Intel® OSPRay 2.10.0 or higher (included)
    • OSPRay prerequisites (included)
  • Optional: Intel® Open Image Denoise 1.4.3 or higher (included)
  • Intel® oneAPI Threading Building Blocks (oneTBB) 2021.5.0 or higher (included)
  • OpenGL* to run in interactive mode
    • GLFW on non-Windows* OS platforms
  • Optional: Intel® MPI Library to use the distributed multi-node rendering feature
  • Python* 3.9.7 for python bindings feature
  • A C++14 capable compiler (C++17 or higher recommended)

Development Environment

Windows* OS:
  • Microsoft Visual Studio* 2019 or higher is recommended
macOS*:
  • XCode* & XCode* command-line tools

2022.x

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