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Symptom(s): Final Fantasy* VIII game backgrounds show bands of color rather than smooth color transitions when in Direct3D* mode.
Cause: This is expected behavior for the Intel® 810 and 815 chipset family architecture. Because this game uses 8-bit palletized textures and alpha values (for transparency), the hardware is forced to use a lower quality texture format. Other graphics adapters do not show this issue because they either do not support palletized textures or they support higher bit-depth texture formats.
Solution:
Intel is not aware of a fix or workaround for this issue. Contact the game manufacturer* for further updates, patches, or support.

† This link will take you off of the Intel Web site. Intel does not control the content of the destination Web Site.
Operating System:
| Windows* 95 OSR 2.x, Windows* 98, Windows* 98 SE, Windows* 2000, Windows* Me |
This applies to:
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