‡1 Performance based on select industry benchmarks, game titles, and multimedia creation applications. Actual performance may vary. See www.intel.com/performance/desktop/extreme/ for additional information.
‡2 Warning: Altering clock frequency and/or voltage may: (i) reduce system stability and useful life of the system, processor and other system components; (ii) cause the processor and other system components to fail; (iii) cause reductions in system performance; (iv) cause additional heat or other damage; and (v) affect system data integrity. Intel has not tested, and does not warranty, the operation of the processor beyond its specifications. Intel has not tested, and does not warranty, the operation of other system components beyond their industry standard specifications. Intel assumes no responsibility that the processor and other system components, including if used with altered clock frequencies and/or voltages, will be fit for any particular purpose.
‡3 Performance based on ImTOO* v1.0.92 build 0704 and Adobe* Premiere Elements 4 test results, comparing Intel® Core™ i7 processor Extreme Edition to the Intel® Core™2 Extreme processor QX9770. Actual performance may vary. See www.intel.com/performance/desktop/extreme/index.htm for more information.
◊1 Enabling Intel® Turbo Boost Technology (Intel® TBT) requires a PC with a processor with Intel TBT capability. Intel TBT performance varies depending on hardware, software and overall system configuration. Check with your PC manufacturer on whether your system delivers Intel TBT. For more information, see: www.intel.com/technology/turboboost.
◊2 Intel® Hyper-Threading Technology (Intel® HT Technology) requires a computer system with an Intel® processor supporting Intel HT Technology and an Intel HT Technology enabled chipset, BIOS, and operating system. Performance will vary depending on the specific hardware and software you use. See www.intel.com/products/ht/hyperthreading_more.htm for more information including details on which processors support Intel HT Technology.
‡4 Performance measured based on TMPGEncoder Xpress* 4.4 optimized with Intel® HD Boost, comparing Intel® Core™2 Duo processor E8200 and Intel Core 2 Duo processor E6550. Actual performance may vary. See www.intel.com/performance/desktop/dighome/index.htm for more information.
‡5 Performance based on Adobe Lightroom* test results, comparing Intel® Core™2 Extreme Processor Qx9650 to the Intel Core 2 Extreme Processor Qx6850. Actual performance may vary. See www.intel.com/performance/desktop/extreme/index.htm for more information.
‡6 3DMark* Vantage is a 3D graphics benchmark, designed for Microsoft Windows Vista* and DirectX*10. It includes two graphics tests, two CPU tests, and several feature tests. The CPU tests measures the contribution of the processor on 3D graphical performance while the graphics test measures game simulation performance.
‡7 Lost Planet* is a third-person shooter video game, created by Capcom that takes place in the past and future of the planet E. D. N. III. For more information visit www.lostplanet-thegame.com.
‡8 Enemy Territory Quake Wars* 1.5 is a multiplayer, team-based first-person shooter set in the futuristic Quake universe. Using a variety of weapons and vehicles, one team (either the invading alien Strogg or the human Global Defense Force) attempts to complete a series of objectives while the other defends. For more information visit www.enemyterritory.com.
‡9 Crysis* 1.2.1 is a science fiction first-person shooter computer game based in a fictional future where an ancient alien spacecraft has been discovered beneath the Earth on an island near the coast of Korea. For more information visit www.ea.com/crysis.
‡10 World in Conflict* 1.0.0.8 is a real-time tactical video game set in 1989 during the social, political, and economic collapse of the Soviet Union. For more information visit www.worldinconflict.com.
‡11 Relative performance for each benchmark is calculated by taking the actual benchmark result for the first platform tested and assigning it a value of 1.0 as a baseline. Relative performance for the remaining platforms tested was calculated by dividing the actual benchmark result for the baseline platform into each of the specific benchmark results of each of the other platforms and assigning them a relative performance number that correlates with the performance improvements reported.
‡12 Performance tests and ratings are measured using specific computer systems and/or components and reflect the approximate performance of Intel® products as measured by those tests. Any difference in system hardware or software design or configuration may affect actual performance. Buyers should consult other sources of information to evaluate the performance of systems or components they are considering purchasing. For more information on performance tests and on the performance of Intel products, visit Intel® Performance Benchmark Limitations.