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Students learn about networks from a perspective that interests them most: Using networks for gaming. Curriculum Framing Questions
Instructional Procedures 1. Students discuss what they believe networks to be using the following questions:
2. Students then conduct research into the following questions:
Alternatively they may create a publication. See a sample. Learners do own work, but can interact / ask questions. 3. Students take their research and knowledge from the last 6-8 lessons and apply it to create a slide presentation that describes how networks work. This is an overview, but they must use examples of existing technology. A rubric for assessment was used. 4. Students look up the latest available information about networking products in South Africa. They should concentrate in the products/items they included in their presentation and see what the prices are. Students look for possible trends/changes happening with networking in South Africa, in particular advantages & disadvantages of the various products. 5. Students update their slide presentation by creating a copy and changing the focus to ensure it answers the unit question. They are encouraged to make all their work as interactive as possible. 6. Students present their final work as an oral (slide presentation) - highlighting and answering the questions set by the educator or by their peers (web site / publication) An outline of the project and what tasks have to be accomplished is available for viewing. Prerequisite Skills
ELSEN learner - There are alternative computer devices and assessment tools to help. Provided these are available, the learner should be able to complete the unit. Additional time, or less detailed multimedia publications, would be needed.
Assessment Rubric & Assessment Tool, applied to web site or publication (newsletter or brochure and slide presentation). Credits This unit was developed by Mr Mariano Badiali of Wynberg Boys High School in the Western Cape as part of the Intel Teach to the Future Programme. National Curriculum Statements LO1 Identify basic network configurations, devices and architectures. Differentiate between network topologies and evaluate their relative merits. Identify and describe various network protocols and switching techniques and compare their relative merits. LO2 Access the World Wide Web using search engines to retrieve information. Demonstrate examples of good and bad navigation from experience on the Internet. Demonstrate the ability to transfer files over the Internet. State and discuss how the latest technologies facilitate human interaction. LO3 Examine the effects of the use of computers across a range of application areas. Research and comment on the impact of computers in globalizing trends (e.g. ecommerce and e-learning). LO4 Produce well-structured and visually effective graphs that illustrate complex data using real world data. Design a simple user interface for a real interactive activity. Implement the user interface using a GUI supported programming environment. Apply Boolean conditions successfully in application software such as spreadsheets and search engines. Resources Jacobs, Sandra, 2002, Computer Studies 2003: Grade 11 Theory, Study Opportunities, Pretoria. Internet resources: 1) www.jegsworks.com* 2) www.google.com* 3) www.aardvark.co.za* 4) www.ananzi.co.za* 5) www.news24.com* 6) www.itweb.co.za* 7) www.reviews-zdnet.com* 8) www.cnet.com* 9) www.treadwell.co.nz/reviews/infocommtech.asp* |
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